In each round, 1 player on each team tries to get their teammates to guess a hidden word or phrase using only the cards available. Speaking & acting is absolutely forbidden!
Description:
Two teams compete against one another simultaneously. In each round, one player on each team tries to get their teammates to guess a hidden word or phrase using only the 105 explanatory cards available in the box. Speaking and acting is absolutely forbidden for the storytellers! They must tell their stories using only 105 cards, each with one word on it: a noun, verb, adjective, or preposition. A player can use as many explanatory cards as desired, and whichever team guesses correctly first scores a point. The team with the most points at the end of the game wins!
In each round, 1 player on each team tries to get their teammates to guess a hidden word or phrase using only the cards available. Speaking & acting is absolutely forbidden!
Description:
Two teams compete against one another simultaneously. In each round, one player on each team tries to get their teammates to guess a hidden word or phrase using only the 105 explanatory cards available in the box. Speaking and acting is absolutely forbidden for the storytellers! They must tell their stories using only 105 cards, each with one word on it: a noun, verb, adjective, or preposition. A player can use as many explanatory cards as desired, and whichever team guesses correctly first scores a point. The team with the most points at the end of the game wins!
In each round, 1 player on each team tries to get their teammates to guess a hidden word or phrase using only the cards available. Speaking & acting is absolutely forbidden!
Description:
Two teams compete against one another simultaneously. In each round, one player on each team tries to get their teammates to guess a hidden word or phrase using only the 105 explanatory cards available in the box. Speaking and acting is absolutely forbidden for the storytellers! They must tell their stories using only 105 cards, each with one word on it: a noun, verb, adjective, or preposition. A player can use as many explanatory cards as desired, and whichever team guesses correctly first scores a point. The team with the most points at the end of the game wins!
In each round, 1 player on each team tries to get their teammates to guess a hidden word or phrase using only the cards available. Speaking & acting is absolutely forbidden!
Description:
Two teams compete against one another simultaneously. In each round, one player on each team tries to get their teammates to guess a hidden word or phrase using only the 105 explanatory cards available in the box. Speaking and acting is absolutely forbidden for the storytellers! They must tell their stories using only 105 cards, each with one word on it: a noun, verb, adjective, or preposition. A player can use as many explanatory cards as desired, and whichever team guesses correctly first scores a point. The team with the most points at the end of the game wins!
Players study the 8 letters (always consonants) on the board and race against each other to write down a word & score points.
Description:
A streamlined re-implementation of Prolix, a word game from 2010. Each round, players study the 8 letters (always consonants) on the board in real time. The first player to write down a word flips a 30-second timer. That player is now the fastest player, and every other player now has 30 seconds to write down their word. Once time has run out, the fastest player scores their word by counting the point value of each of the matching letters on the board.
Players study the 8 letters (always consonants) on the board and race against each other to write down a word & score points.
Description:
A streamlined re-implementation of Prolix, a word game from 2010. Each round, players study the 8 letters (always consonants) on the board in real time. The first player to write down a word flips a 30-second timer. That player is now the fastest player, and every other player now has 30 seconds to write down their word. Once time has run out, the fastest player scores their word by counting the point value of each of the matching letters on the board.
Only planes & ships can take out planes & ships - not tanks or troops.
Description:
Tanks or troops can take out tanks or troops. Artillery Units add support to each, increasing their attack or defense value. On it's own, Artillery can only disrupt tanks or troops, but Heavy Artillery can destroy other artillery. Combined Arms will be a priority as, for instance, tank/armored units can only use their full combat value when accompanied by infantry units. Ships and Planes cannot take out Tanks or Troops, but can take out Ships and Planes. Production not only increases the amount of revenue to use, it also, in some cases,increases the number of air and sea units able to be produced in certain cases. In some ways, the game is similar to "Axis and Allies" type games, but as a simulation with game elements.
Only planes & ships can take out planes & ships - not tanks or troops.
Description:
Tanks or troops can take out tanks or troops. Artillery Units add support to each, increasing their attack or defense value. On it's own, Artillery can only disrupt tanks or troops, but Heavy Artillery can destroy other artillery. Combined Arms will be a priority as, for instance, tank/armored units can only use their full combat value when accompanied by infantry units. Ships and Planes cannot take out Tanks or Troops, but can take out Ships and Planes. Production not only increases the amount of revenue to use, it also, in some cases,increases the number of air and sea units able to be produced in certain cases. In some ways, the game is similar to "Axis and Allies" type games, but as a simulation with game elements.
Only planes & ships can take out planes & ships - not tanks or troops.
Description:
Tanks or troops can take out tanks or troops. Artillery Units add support to each, increasing their attack or defense value. On it's own, Artillery can only disrupt tanks or troops, but Heavy Artillery can destroy other artillery. Combined Arms will be a priority as, for instance, tank/armored units can only use their full combat value when accompanied by infantry units. Ships and Planes cannot take out Tanks or Troops, but can take out Ships and Planes. Production not only increases the amount of revenue to use, it also, in some cases,increases the number of air and sea units able to be produced in certain cases. In some ways, the game is similar to "Axis and Allies" type games, but as a simulation with game elements.