Just when you thought Arkham was safe, the Dunwich Horror arises to consume us all. This expansion brings new investigators, new Old Ones, & a greater challenge for even the most seasoned alienist.
Description:
I found my thrill...on old Wizard Hill. Just when you thought Arkham was safe, the Dunwich Horror arises to consume us all. The second expansion for Arkham Horror introduces new investigators, new Old Ones, and a considerably greater challenge for even the most seasoned alienist. Generics welcome, but space is limited. RogueJudges.org
Just when you thought Arkham was safe, the Dunwich Horror arises to consume us all. This expansion brings new investigators, new Old Ones, & a greater challenge for even the most seasoned alienist.
Description:
I found my thrill...on old Wizard Hill. Just when you thought Arkham was safe, the Dunwich Horror arises to consume us all. The second expansion for Arkham Horror introduces new investigators, new Old Ones, and a considerably greater challenge for even the most seasoned alienist. Generics welcome, but space is limited. RogueJudges.org
New investigators, Ancient Ones, Herald sheets, monster markers, deadly Epic Battles cards, new protective elements in the form of Guardians, and an expansion board featuring the city of Kingsport.
Description:
Return once more to H.P. Lovecraft's vision of New England, this time to explore the dream-haunted shores of misty Kingsport, a city where the dimensional barriers are at their thinnest. This place also has powerful guardians, so perhaps the investigators will find someone — or something — willing to help them in their battle against the Ancient One. Core box + Kingsport expansion, & investigators from all expansions.
As if there weren't enough cults in Arkham already! This expansion introduces a new herald, new cards, & will challenge even the most skilled investigators.
Description:
As if there weren’t enough cults in Arkham already, the Black Goat in the Woods has started another. This expansion introduces a new herald, new cards, and will challenge even the most skilled investigators.
An interesting hidden movement mechanism - anybody could be out to get you. Players move around by secretly playing movement cards that are all shuffled together.
Description:
Welcome to the annual convention where assassins meet to show off tools and skills and decide who is the best in the world! AssassinCon uses an interesting hidden movement mechanism to capture the atmosphere of an event in which anybody could be out to get you. A player knows who their assassin is in real life, but not who they are playing in the game. They move around by secretly playing movement cards that are all shuffled together before being read and played. The goal is to catch your target while evading your assassin. Points are scored for successfully assassinating a player, identifying your would-be killer, or scaring players into making mistakes as a ghost from beyond the grave, so even dead players are still in on the action! Can you safely navigate the treacherous crowds of the most dangerous AssassinCon yet?
An interesting hidden movement mechanism - anybody could be out to get you. Players move around by secretly playing movement cards that are all shuffled together.
Description:
Welcome to the annual convention where assassins meet to show off tools and skills and decide who is the best in the world! AssassinCon uses an interesting hidden movement mechanism to capture the atmosphere of an event in which anybody could be out to get you. A player knows who their assassin is in real life, but not who they are playing in the game. They move around by secretly playing movement cards that are all shuffled together before being read and played. The goal is to catch your target while evading your assassin. Points are scored for successfully assassinating a player, identifying your would-be killer, or scaring players into making mistakes as a ghost from beyond the grave, so even dead players are still in on the action! Can you safely navigate the treacherous crowds of the most dangerous AssassinCon yet?
An interesting hidden movement mechanism - anybody could be out to get you. Players move around by secretly playing movement cards that are all shuffled together.
Description:
Welcome to the annual convention where assassins meet to show off tools and skills and decide who is the best in the world! AssassinCon uses an interesting hidden movement mechanism to capture the atmosphere of an event in which anybody could be out to get you. A player knows who their assassin is in real life, but not who they are playing in the game. They move around by secretly playing movement cards that are all shuffled together before being read and played. The goal is to catch your target while evading your assassin. Points are scored for successfully assassinating a player, identifying your would-be killer, or scaring players into making mistakes as a ghost from beyond the grave, so even dead players are still in on the action! Can you safely navigate the treacherous crowds of the most dangerous AssassinCon yet?