Long Live El Presidente / Viva la Revolucion. The classic West End game of power, intrigue, money and revolution. So bring your best (or worst) banana republic accent and join us.
Long Live El Presidente / Viva la Revolucion. The classic West End game of power, intrigue, money and revolution. So bring your best (or worst) banana republic accent and join us.
Obtain magical points by preventing evil creatures from invading the human world. These creatures come from the underwater Ker-Ys city.
Description:
Starting off in Ker Ys, the sunken city, dark troops are progressing to get a foothold on human earth. Sent by the terrifying Ankou, a horde of deleterious beings writhe through the crevices to emerge in the middle of the forest. But, to their surprise, the Sylvan council of Karnag was aware of their arrival and had already sent its druids to counter them. Using their sylvan spells, these human Elects, conscious to be the last barrier, try to contain the invasion coming from the very depths.
Obtain magical points by preventing evil creatures from invading the human world. These creatures come from the underwater Ker-Ys city.
Description:
Starting off in Ker Ys, the sunken city, dark troops are progressing to get a foothold on human earth. Sent by the terrifying Ankou, a horde of deleterious beings writhe through the crevices to emerge in the middle of the forest. But, to their surprise, the Sylvan council of Karnag was aware of their arrival and had already sent its druids to counter them. Using their sylvan spells, these human Elects, conscious to be the last barrier, try to contain the invasion coming from the very depths.
Obtain magical points by preventing evil creatures from invading the human world. These creatures come from the underwater Ker-Ys city.
Description:
Starting off in Ker Ys, the sunken city, dark troops are progressing to get a foothold on human earth. Sent by the terrifying Ankou, a horde of deleterious beings writhe through the crevices to emerge in the middle of the forest. But, to their surprise, the Sylvan council of Karnag was aware of their arrival and had already sent its druids to counter them. Using their sylvan spells, these human Elects, conscious to be the last barrier, try to contain the invasion coming from the very depths.
A game played over four rounds. Each round represents a season: spring, summer, autumn, and finally winter. The player whose village and workers generate the most VPs wins the game.
Description:
Each player starts the game with a "home" tile and an initial team of eight workers, each of which is colored red, yellow, or blue. Workers of matching colors are used by the players to bid for tiles to add to their villages. Matching workers may alternatively be used to generate resources, skills and additional workers, not only from the player's own tiles, but also from the tiles in the other players' villages and from the new tiles being auctioned.
A game played over four rounds. Each round represents a season: spring, summer, autumn, and finally winter. The player whose village and workers generate the most VPs wins the game.
Description:
Each player starts the game with a "home" tile and an initial team of eight workers, each of which is colored red, yellow, or blue. Workers of matching colors are used by the players to bid for tiles to add to their villages. Matching workers may alternatively be used to generate resources, skills and additional workers, not only from the player's own tiles, but also from the tiles in the other players' villages and from the new tiles being auctioned.
A game played over four rounds. Each round represents a season: spring, summer, autumn, and finally winter. The player whose village and workers generate the most VPs wins the game.
Description:
Each player starts the game with a "home" tile and an initial team of eight workers, each of which is colored red, yellow, or blue. Workers of matching colors are used by the players to bid for tiles to add to their villages. Matching workers may alternatively be used to generate resources, skills and additional workers, not only from the player's own tiles, but also from the tiles in the other players' villages and from the new tiles being auctioned.
A game played over four rounds. Each round represents a season: spring, summer, autumn, and finally winter. The player whose village and workers generate the most VPs wins the game.
Description:
Each player starts the game with a "home" tile and an initial team of eight workers, each of which is colored red, yellow, or blue. Workers of matching colors are used by the players to bid for tiles to add to their villages. Matching workers may alternatively be used to generate resources, skills and additional workers, not only from the player's own tiles, but also from the tiles in the other players' villages and from the new tiles being auctioned.