The forces of the Reich, Union, and Matriarchy clash in an alternate World War in which armies equipped with magic, alien technology, and bizarre combinations of both contend for world dominance. In this fast-paced tactical miniatures game using the innovative Pathfinder system, players muster squads of heroes (and the not-so-heroic) against each other in tight, action-packed combat.
The forces of the Reich, Union, and Matriarchy clash in an alternate World War in which armies equipped with magic, alien technology, and bizarre combinations of both contend for world dominance. In this fast-paced tactical miniatures game using the innovative Pathfinder system, players muster squads of heroes (and the not-so-heroic) against each other in tight, action-packed combat.
The forces of the Reich, Union, and Matriarchy clash in an alternate World War in which armies equipped with magic, alien technology, and bizarre combinations of both contend for world dominance. In this fast-paced tactical miniatures game using the innovative Pathfinder system, players muster squads of heroes (and the not-so-heroic) against each other in tight, action-packed combat.
The forces of the Reich, Union, and Matriarchy clash in an alternate World War in which armies equipped with magic, alien technology, and bizarre combinations of both contend for world dominance. In this fast-paced tactical miniatures game using the innovative Pathfinder system, players muster squads of heroes (and the not-so-heroic) against each other in tight, action-packed combat.
The forces of the Reich, Union, and Matriarchy clash in an alternate World War in which armies equipped with magic, alien technology, and bizarre combinations of both contend for world dominance. In this fast-paced tactical miniatures game using the innovative Pathfinder system, players muster squads of heroes (and the not-so-heroic) against each other in tight, action-packed combat.
The forces of the Reich, Union, and Matriarchy clash in an alternate World War in which armies equipped with magic, alien technology, and bizarre combinations of both contend for world dominance. In this fast-paced tactical miniatures game using the innovative Pathfinder system, players muster squads of heroes (and the not-so-heroic) against each other in tight, action-packed combat.
Players influence the rise of the Netherlands in the 17th Century. Claim governorships, invest in trade companies, and control guilds on the way to victory!
Players influence the rise of the Netherlands in the 17th Century. Claim governorships, invest in trade companies, and control guilds on the way to victory!
The Haunting House is a wildly fun, fast paced, strategy boardgame with a twist. The object is simple, players enter the front door and race to be the first to reach the exit. It's not as easy as it sounds. Half the time the players choose their own path. The other half their paths are chosen randomly by opponents. Additionally, the board elements constantly change as the game progresses.
The Haunting House is a wildly fun, fast paced, strategy boardgame with a twist. The object is simple, players enter the front door and race to be the first to reach the exit. It's not as easy as it sounds. Half the time the players choose their own path. The other half their paths are chosen randomly by opponents. Additionally, the board elements constantly change as the game progresses.