Join us in this a take-and-make drafting game in which each player starts with a round fountain that features a spout and room for four features.
Description:
On a turn, move one of the tokens green, blue, white 1-3 spaces clockwise around the central board, skipping occupied spaces, to land on an empty space. You then take the top tile next to this token and add it to your board. You can expand out or up or both, but you want to ensure that you have a spout at your highest level and water flowing through all of your lower levels or else you'll have dead zones that won't score. If you stop next to the tiny oval features instead of a tile stack, choose one of these features and add it to an empty space in your fountain. When a player hits a point threshold, players then score for all three colors once again, as well as endgame bonuses such as 2 points per coin icon and 4 points for a set of fish in the three colors.
Join us in this a take-and-make drafting game in which each player starts with a round fountain that features a spout and room for four features.
Description:
On a turn, move one of the tokens green, blue, white 1-3 spaces clockwise around the central board, skipping occupied spaces, to land on an empty space. You then take the top tile next to this token and add it to your board. You can expand out or up or both, but you want to ensure that you have a spout at your highest level and water flowing through all of your lower levels or else you'll have dead zones that won't score. If you stop next to the tiny oval features instead of a tile stack, choose one of these features and add it to an empty space in your fountain. When a player hits a point threshold, players then score for all three colors once again, as well as endgame bonuses such as 2 points per coin icon and 4 points for a set of fish in the three colors.
Join us in this a take-and-make drafting game in which each player starts with a round fountain that features a spout and room for four features.
Description:
On a turn, move one of the tokens green, blue, white 1-3 spaces clockwise around the central board, skipping occupied spaces, to land on an empty space. You then take the top tile next to this token and add it to your board. You can expand out or up or both, but you want to ensure that you have a spout at your highest level and water flowing through all of your lower levels or else you'll have dead zones that won't score. If you stop next to the tiny oval features instead of a tile stack, choose one of these features and add it to an empty space in your fountain. When a player hits a point threshold, players then score for all three colors once again, as well as endgame bonuses such as 2 points per coin icon and 4 points for a set of fish in the three colors.
Join us in this a take-and-make drafting game in which each player starts with a round fountain that features a spout and room for four features.
Description:
On a turn, move one of the tokens green, blue, white 1-3 spaces clockwise around the central board, skipping occupied spaces, to land on an empty space. You then take the top tile next to this token and add it to your board. You can expand out or up or both, but you want to ensure that you have a spout at your highest level and water flowing through all of your lower levels or else you'll have dead zones that won't score. If you stop next to the tiny oval features instead of a tile stack, choose one of these features and add it to an empty space in your fountain. When a player hits a point threshold, players then score for all three colors once again, as well as endgame bonuses such as 2 points per coin icon and 4 points for a set of fish in the three colors.
Join us in this a take-and-make drafting game in which each player starts with a round fountain that features a spout and room for four features.
Description:
On a turn, move one of the tokens green, blue, white 1-3 spaces clockwise around the central board, skipping occupied spaces, to land on an empty space. You then take the top tile next to this token and add it to your board. You can expand out or up or both, but you want to ensure that you have a spout at your highest level and water flowing through all of your lower levels or else you'll have dead zones that won't score. If you stop next to the tiny oval features instead of a tile stack, choose one of these features and add it to an empty space in your fountain. When a player hits a point threshold, players then score for all three colors once again, as well as endgame bonuses such as 2 points per coin icon and 4 points for a set of fish in the three colors.
Join us in this a take-and-make drafting game in which each player starts with a round fountain that features a spout and room for four features.
Description:
On a turn, move one of the tokens green, blue, white 1-3 spaces clockwise around the central board, skipping occupied spaces, to land on an empty space. You then take the top tile next to this token and add it to your board. You can expand out or up or both, but you want to ensure that you have a spout at your highest level and water flowing through all of your lower levels or else you'll have dead zones that won't score. If you stop next to the tiny oval features instead of a tile stack, choose one of these features and add it to an empty space in your fountain. When a player hits a point threshold, players then score for all three colors once again, as well as endgame bonuses such as 2 points per coin icon and 4 points for a set of fish in the three colors.
Join us in this spatial, tile-placement, worker-placement game in which you grow a tabletop garden of mushrooms and flowers.
Description:
Every piece is a hand-painted watercolor that captures the whimsical feel of gnomes and nature. Turns are deceptively simple: Players place tiles into the garden, and move a gnome to take a single action on their turn. Come to Gnome Hollow and experience a peaceful garden, the thrill of competing to harvest buckets of mushrooms, and the reward of gathering in all your shiny treasures! Immerse yourself in Gnome Hollow, a captivating fun strategy game where players cultivate a vibrant garden of mushrooms and flowers using strategic tile and worker placement mechanics.
Join us in this spatial, tile-placement, worker-placement game in which you grow a tabletop garden of mushrooms and flowers.
Description:
Every piece is a hand-painted watercolor that captures the whimsical feel of gnomes and nature. Turns are deceptively simple: Players place tiles into the garden, and move a gnome to take a single action on their turn. Come to Gnome Hollow and experience a peaceful garden, the thrill of competing to harvest buckets of mushrooms, and the reward of gathering in all your shiny treasures! Immerse yourself in Gnome Hollow, a captivating fun strategy game where players cultivate a vibrant garden of mushrooms and flowers using strategic tile and worker placement mechanics.
Join us in this spatial, tile-placement, worker-placement game in which you grow a tabletop garden of mushrooms and flowers.
Description:
Every piece is a hand-painted watercolor that captures the whimsical feel of gnomes and nature. Turns are deceptively simple: Players place tiles into the garden, and move a gnome to take a single action on their turn. Come to Gnome Hollow and experience a peaceful garden, the thrill of competing to harvest buckets of mushrooms, and the reward of gathering in all your shiny treasures! Immerse yourself in Gnome Hollow, a captivating fun strategy game where players cultivate a vibrant garden of mushrooms and flowers using strategic tile and worker placement mechanics.
Join us in this spatial, tile-placement, worker-placement game in which you grow a tabletop garden of mushrooms and flowers.
Description:
Every piece is a hand-painted watercolor that captures the whimsical feel of gnomes and nature. Turns are deceptively simple: Players place tiles into the garden, and move a gnome to take a single action on their turn. Come to Gnome Hollow and experience a peaceful garden, the thrill of competing to harvest buckets of mushrooms, and the reward of gathering in all your shiny treasures! Immerse yourself in Gnome Hollow, a captivating fun strategy game where players cultivate a vibrant garden of mushrooms and flowers using strategic tile and worker placement mechanics.