Build your coalition by drafting & discarding cards, each with their own abilities & influences, but be careful not to give your opponents the card they need to make their coalition outpace yours.
Description:
The King, facing unrest at home and abroad, has fired his key advisors. Now, you have an opportunity to assemble a coalition of his subjects to take their place. Maybe you'll unite the political power of an entire class, or perhaps build an alliance across the classes. As more subjects join the court, additional strategies may arise. You have seven cards in hand to form the strongest coalition to score bonuses that are revealed throughout the game, in addition to trying to create sets and sequences. The player who can build the strongest coalition will win the king's support...and a place at his side.
Build your coalition by drafting & discarding cards, each with their own abilities & influences, but be careful not to give your opponents the card they need to make their coalition outpace yours.
Description:
The King, facing unrest at home and abroad, has fired his key advisors. Now, you have an opportunity to assemble a coalition of his subjects to take their place. Maybe you'll unite the political power of an entire class, or perhaps build an alliance across the classes. As more subjects join the court, additional strategies may arise. You have seven cards in hand to form the strongest coalition to score bonuses that are revealed throughout the game, in addition to trying to create sets and sequences. The player who can build the strongest coalition will win the king's support...and a place at his side.
An economic game with a historical and ecological theme. You play a late 18th century fur trapper in northern Ontario who is exploiting the lynx-hare cycle and trying to outwit other trappers.
Description:
Traps are supplied by the Hudson's Bay Company with the agreement that all pelts be sold exclusively to them. By trapping when the lynx are plentiful and selling pelts at high prices, the trapper who earns the most money pays off their debt and becomes a free trapper.
An economic game with a historical and ecological theme. You play a late 18th century fur trapper in northern Ontario who is exploiting the lynx-hare cycle and trying to outwit other trappers.
Description:
Traps are supplied by the Hudson's Bay Company with the agreement that all pelts be sold exclusively to them. By trapping when the lynx are plentiful and selling pelts at high prices, the trapper who earns the most money pays off their debt and becomes a free trapper.
An economic game with a historical and ecological theme. You play a late 18th century fur trapper in northern Ontario who is exploiting the lynx-hare cycle and trying to outwit other trappers.
Description:
Traps are supplied by the Hudson's Bay Company with the agreement that all pelts be sold exclusively to them. By trapping when the lynx are plentiful and selling pelts at high prices, the trapper who earns the most money pays off their debt and becomes a free trapper.
An economic game with a historical and ecological theme. You play a late 18th century fur trapper in northern Ontario who is exploiting the lynx-hare cycle and trying to outwit other trappers.
Description:
Traps are supplied by the Hudson's Bay Company with the agreement that all pelts be sold exclusively to them. By trapping when the lynx are plentiful and selling pelts at high prices, the trapper who earns the most money pays off their debt and becomes a free trapper.
An economic game with a historical and ecological theme. You play a late 18th century fur trapper in northern Ontario who is exploiting the lynx-hare cycle and trying to outwit other trappers.
Description:
Traps are supplied by the Hudson's Bay Company with the agreement that all pelts be sold exclusively to them. By trapping when the lynx are plentiful and selling pelts at high prices, the trapper who earns the most money pays off their debt and becomes a free trapper.
An economic game with a historical and ecological theme. You play a late 18th century fur trapper in northern Ontario who is exploiting the lynx-hare cycle and trying to outwit other trappers.
Description:
Traps are supplied by the Hudson's Bay Company with the agreement that all pelts be sold exclusively to them. By trapping when the lynx are plentiful and selling pelts at high prices, the trapper who earns the most money pays off their debt and becomes a free trapper.