Navigate the four seasons and lay claim to the land with your trees and their leaves. Originally launched in 2019. An abstract strategy game by Daryl Andrews (inventor of Sagrada) and Erica Bouyouris.
Navigate the four seasons and lay claim to the land with your trees and their leaves. Originally launched in 2019. An abstract strategy game by Daryl Andrews (inventor of Sagrada) and Erica Bouyouris.
A pattern-building tile placement game. A new game published by Piatnik, and designed by Vangelis Bagiartakis and Konstantinos Karagiannis. Learn how to play.
Description:
Calcada is a game inspired by the iconic pavement tiles found throughout Portugal. Players take turns drafting pavement-tiles from the general display onto their player board via a mancala-inspired selection mechanism. Once someone completes a certain area, they get points based on the value of that area. At the end, everyone gets extra points for connected objects or groups.
A pattern-building tile placement game. A new game published by Piatnik, and designed by Vangelis Bagiartakis and Konstantinos Karagiannis. Learn how to play.
Description:
Calcada is a game inspired by the iconic pavement tiles found throughout Portugal. Players take turns drafting pavement-tiles from the general display onto their player board via a mancala-inspired selection mechanism. Once someone completes a certain area, they get points based on the value of that area. At the end, everyone gets extra points for connected objects or groups.
A pattern-building tile placement game. A new game published by Piatnik, and designed by Vangelis Bagiartakis and Konstantinos Karagiannis. Learn how to play.
Description:
Calcada is a game inspired by the iconic pavement tiles found throughout Portugal. Players take turns drafting pavement-tiles from the general display onto their player board via a mancala-inspired selection mechanism. Once someone completes a certain area, they get points based on the value of that area. At the end, everyone gets extra points for connected objects or groups.
A pattern-building tile placement game. A new game published by Piatnik, and designed by Vangelis Bagiartakis and Konstantinos Karagiannis. Learn how to play.
Description:
Calcada is a game inspired by the iconic pavement tiles found throughout Portugal. Players take turns drafting pavement-tiles from the general display onto their player board via a mancala-inspired selection mechanism. Once someone completes a certain area, they get points based on the value of that area. At the end, everyone gets extra points for connected objects or groups.
A pattern-building tile placement game. A new game published by Piatnik, and designed by Vangelis Bagiartakis and Konstantinos Karagiannis. Learn how to play.
Description:
Calcada is a game inspired by the iconic pavement tiles found throughout Portugal. Players take turns drafting pavement-tiles from the general display onto their player board via a mancala-inspired selection mechanism. Once someone completes a certain area, they get points based on the value of that area. At the end, everyone gets extra points for connected objects or groups.
A pattern-building tile placement game. A new game published by Piatnik, and designed by Vangelis Bagiartakis and Konstantinos Karagiannis. Learn how to play.
Description:
Calcada is a game inspired by the iconic pavement tiles found throughout Portugal. Players take turns drafting pavement-tiles from the general display onto their player board via a mancala-inspired selection mechanism. Once someone completes a certain area, they get points based on the value of that area. At the end, everyone gets extra points for connected objects or groups.
A pattern-building tile placement game. A new game published by Piatnik, and designed by Vangelis Bagiartakis and Konstantinos Karagiannis. Learn how to play.
Description:
Calcada is a game inspired by the iconic pavement tiles found throughout Portugal. Players take turns drafting pavement-tiles from the general display onto their player board via a mancala-inspired selection mechanism. Once someone completes a certain area, they get points based on the value of that area. At the end, everyone gets extra points for connected objects or groups.
A territory-building game where players compete for the best camping spot. Play terrain cards to group elements like forests, mountains, and camping trails together to score the most points.