A game for 3-6 players. Players attempt to gain the most respect in six turns (three years) by amassing respect amongst the mafia through influence, negotiation, blackmail and bribery.
Description:
The Capo is getting old, and about to retire. You think. Maybe, it’s time for you to make your moves from behind the scenes, to put the gangsters into play that support your goals. Will you gain the most respect? Capo is a game for 3-6 players. Players attempt to gain the most respect in 6 turns (3 years) by amassing respect amongst the mafia through influence, negotiation, blackmail and bribery.
A game for 3-6 players. Players attempt to gain the most respect in six turns (three years) by amassing respect amongst the mafia through influence, negotiation, blackmail and bribery.
Description:
The Capo is getting old, and about to retire. You think. Maybe, it’s time for you to make your moves from behind the scenes, to put the gangsters into play that support your goals. Will you gain the most respect? Capo is a game for 3-6 players. Players attempt to gain the most respect in 6 turns (3 years) by amassing respect amongst the mafia through influence, negotiation, blackmail and bribery.
A hilarious party game of quirky insanity! The patients select a quirk that they will all portray and the psychiatrist attempts to guess the quirk by asking questions and looking for patterns in the patients' responses. A scoring system helps to encourage patients to improvise the quirk subtly to the psychiatrist, yet in an obvious way to the rest of the patients, which gives the feeling of an inside joke.
A hilarious party game of quirky insanity! The patients select a quirk that they will all portray and the psychiatrist attempts to guess the quirk by asking questions and looking for patterns in the patients' responses. A scoring system helps to encourage patients to improvise the quirk subtly to the psychiatrist, yet in an obvious way to the rest of the patients, which gives the feeling of an inside joke.
A hilarious party game of quirky insanity! The patients select a quirk that they will all portray and the psychiatrist attempts to guess the quirk by asking questions and looking for patterns in the patients' responses. A scoring system helps to encourage patients to improvise the quirk subtly to the psychiatrist, yet in an obvious way to the rest of the patients, which gives the feeling of an inside joke.
A hilarious party game of quirky insanity! The patients select a quirk that they will all portray and the psychiatrist attempts to guess the quirk by asking questions and looking for patterns in the patients' responses. A scoring system helps to encourage patients to improvise the quirk subtly to the psychiatrist, yet in an obvious way to the rest of the patients, which gives the feeling of an inside joke.
Join us for a fun filled tournament full of back-and-forth craziness and wild combos.
Description:
Join us for a fun filled tournament full of back-and-forth craziness and wild combos. Players build their decks as they play! Choose from 10 Fantasy Strike characters, each with three ability chips.
A deck building game played with cardboard chips instead of cards.
Description:
A game for 2, 3, or 4 players with a lot of back-and-forth craziness and wild combos. It's played with chips instead of cards because they're easier to shuffle. Choose from 10 Fantasy Strike characters (all included), each with three ability chips. Games should take 20 or 30 minutes once you have the hang of it, and even your non-gamer friends will probably enjoy it.
A deck building game played with cardboard chips instead of cards.
Description:
A game for 2, 3, or 4 players with a lot of back-and-forth craziness and wild combos. It's played with chips instead of cards because they're easier to shuffle. Choose from 10 Fantasy Strike characters (all included), each with three ability chips. Games should take 20 or 30 minutes once you have the hang of it, and even your non-gamer friends will probably enjoy it.
A deck building game played with cardboard chips instead of cards.
Description:
A game for 2, 3, or 4 players with a lot of back-and-forth craziness and wild combos. It's played with chips instead of cards because they're easier to shuffle. Choose from 10 Fantasy Strike characters (all included), each with three ability chips. Games should take 20 or 30 minutes once you have the hang of it, and even your non-gamer friends will probably enjoy it.