Can you be the first one to the helipad to escape the zombies. You are competing against other survivors trying to reach it first. Kill zombies, screw over your opponents and escape.
Can you be the first one to the helipad to escape the zombies. You are competing against other survivors trying to reach it first. Kill zombies, screw over your opponents and escape.
Can you be the first one to the helipad to escape the zombies. You are competing against other survivors trying to reach it first. Kill zombies, screw over your opponents and escape.
Can you be the first one to the helipad to escape the zombies. You are competing against other survivors trying to reach it first. Kill zombies, screw over your opponents and escape.
Can you be the first one to the helipad to escape the zombies. You are competing against other survivors trying to reach it first. Kill zombies, screw over your opponents and escape.
Can you be the first one to the helipad to escape the zombies. You are competing against other survivors trying to reach it first. Kill zombies, screw over your opponents and escape.
Build and set up the your production lines and change the lines to score the most from the buildings and product.
Description:
Game uses a mixture of elements. Buildings (blueprints) are cards that when built produce resources, dice modifications or products. Dice represent the workers and their roll used on the buildings or at your HQ produce the resources of cards, engergy or metal that are consumed for building or production. Then there are the contractors you hire to gain resources or more workers temporairly.
Build and set up the your production lines and change the lines to score the most from the buildings and product.
Description:
Game uses a mixture of elements. Buildings (blueprints) are cards that when built produce resources, dice modifications or products. Dice represent the workers and their roll used on the buildings or at your HQ produce the resources of cards, engergy or metal that are consumed for building or production. Then there are the contractors you hire to gain resources or more workers temporairly.
Build and set up the your production lines and change the lines to score the most from the buildings and product.
Description:
Game uses a mixture of elements. Buildings (blueprints) are cards that when built produce resources, dice modifications or products. Dice represent the workers and their roll used on the buildings or at your HQ produce the resources of cards, engergy or metal that are consumed for building or production. Then there are the contractors you hire to gain resources or more workers temporairly.
Covers exploration and development out to Mars. Assemble a spaceport at a Lagrange Point, launch an exploration mission to Mars, and mine the asteroids.
Description:
A fast-playing board game in which players explore and develop outer space over three eras. Each player controls an Earth-based enterprise seeking profit by driving the expansion of humanity into the Solar System and beyond. Three interlocking games, each of three eras played on a different board. The first era, Mariners, covers exploration and development out to Mars. In Planeteers, players settle the outer solar system. Players send missions to nearby star systems and establish interstellar colonies. This session covers exploration and development out to Mars. Assemble a spaceport at a Lagrange Point, launch an exploration mission to Mars, and mine the asteroids. Easy to learn and thematic, but with a underlying core of scientific reasoning behind the rules. Rules taught!