Game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops all in order to acquire the most prestige points.
Game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops all in order to acquire the most prestige points.
Game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops all in order to acquire the most prestige points.
Description:
Final to follow immediately after preliminary round.
Game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops all in order to acquire the most prestige points.
Description:
Final to follow immediately after preliminary round.
The players acquire workers, buildings, and aristocrats, and place them in their play areas. These earn the players money, points, or both during the game. Final is immediately after prelim rounds.
The players acquire workers, buildings, and aristocrats, and place them in their play areas. These earn the players money, points, or both during the game. Final is immediately after prelim rounds.
Players to take on the role of Gotham City's notorious evil-doers, sneaking and fighting their way through Arkham Asylum's two floors and central tower to be the first to subdue Batman!
Players to take on the role of Gotham City's notorious evil-doers, sneaking and fighting their way through Arkham Asylum's two floors and central tower to be the first to subdue Batman!
Players to take on the role of Gotham City's notorious evil-doers, sneaking and fighting their way through Arkham Asylum's two floors and central tower to be the first to subdue Batman!
It's a deck builder with dice placement. A fun accessible game where you decide what parts of your tavern you should upgrade first. It's competitive, but you focus on your own plans.