After a 2 yr absence - 8AM SHADOWS IS BACK!!! Become a kinght at King Arthur's round table and help defeat the evil that surrounds camelot. But beware there is a traitor in your midst. Rules taught and there should be enough time for 2 games in this 4 hr slot.
After a 2 yr absence - 8AM SHADOWS IS BACK!!! Become a kinght at King Arthur's round table and help defeat the evil that surrounds camelot. But beware there is a traitor in your midst. Rules taught and there should be enough time for 2 games in this 4 hr slot.
Do you have what it takes to rule the world? Come find out with this Avalon Hill classic. Fight for control of the world down through the ages. A great game and a friendly enviroment for new players and old friends.
Do you have what it takes to rule the world? Come find out with this Avalon Hill classic. Fight for control of the world down through the ages. A great game and a friendly enviroment for new players and old friends.
Do you have what it takes to rule the world? Come find out with this Avalon Hill classic. Fight for control of the world down through the ages. A great game and a friendly enviroment for new players and old friends.
Do you have what it takes to rule the world? Come find out with this Avalon Hill classic. Fight for control of the world down through the ages. A great game and a friendly enviroment for new players and old friends.
What could be more fun than a great game of Settlers? A great game of Settlers that you can EAT when the game is over! Icing sheep, chocolate tile, rock candy, pretzel wood, and wheat (mmmmmmm, wheat!). The hexes are cookies, the roads are licorice, and just wait and see what the settlements and cities are made from!
What could be more fun than a great game of Settlers? A great game of Settlers that you can EAT when the game is over! Icing sheep, chocolate tile, rock candy, pretzel wood, and wheat (mmmmmmm, wheat!). The hexes are cookies, the roads are licorice, and just wait and see what the settlements and cities are made from!
Call of Candyland – Against the Sugarplum Mountains of Madness
Description:
Eerie fogs shroud the paths. Twisted, distorted Gingerbread Things lurk, waiting for the unwary. Tufts of cotton candy rise and blot out the moon. Candy Castle is eerily silent as the Cookie Patrol approaches. From out of the high tower comes a insane laugh and the smell of burning sugar. What has happened to King Kandy and what is the fate of his court? A few minor house rules for Candyland, some reading IS required
Rules will be taught. Based on Carcassonne, players vie for control of cities, roads, flocks, and temples by using the tiles to create the dynamic play area and by placing followers on the tiles. New features compared to Carcassonne include oases (which award 1 additional point to that road for each oasis), a one-time use "prophet" for each player which doubles the value of a completed city for that player, a simplified field scoring with each sheep in the field adding 2 points and each wolf subtracting 2 points, and a new scoring mechanism for temples. Additionally, players can forgo the placement of a follower on the board to move the Ark around the tiles and award 1 point to the owner of each follower it passes.