A historical fiction game set during the golden age of piracy. Play as a famous captain and see if you can survive the rigors of the sea. Driven by your story, do well and your legacy will live on.
Description:
Given few options, many choose a life of plunder and strife. Life aboard a pirate ship is anything but easy. Cramped quarters, storms, rats, and infested food, most will be lucky to survive. A few could even find fortune. Be skilled and your name may live on in history. How will you be remembered? Features of Legacy at Sea * Easy but interesting conflict resolution. Decide the method by which you would like to plunder. * 4 different Pirate Ship types. * Upgrade your ships – You may add cannon, crew, and officers. * Story Cards – Each card affects the entire theater. The world is bigger than you and Europe is reacting to the pirates. * Improve your skills throughout the game to enable you and your crew to plunder larger merchants.
A historical fiction game set during the golden age of piracy. Play as a famous captain and see if you can survive the rigors of the sea. Driven by your story, do well and your legacy will live on.
Description:
Given few options, many choose a life of plunder and strife. Life aboard a pirate ship is anything but easy. Cramped quarters, storms, rats, and infested food, most will be lucky to survive. A few could even find fortune. Be skilled and your name may live on in history. How will you be remembered? Features of Legacy at Sea * Easy but interesting conflict resolution. Decide the method by which you would like to plunder. * 4 different Pirate Ship types. * Upgrade your ships – You may add cannon, crew, and officers. * Story Cards – Each card affects the entire theater. The world is bigger than you and Europe is reacting to the pirates. * Improve your skills throughout the game to enable you and your crew to plunder larger merchants.
Players play as priests of the Sun and Moon. Match patterns of elements on a 5x5 grid to the patterns on the Yokai cards to capture them, release magic, and gain dominance.
Description:
The sun rises and grows in power, while her influence is strong. Her priests manipulate the elements of nature to lure Yokai to do her bidding. As the day grows long, she weakens and soon sees that she is not alone. Surging with the darkness is the Moon, who also has plans to use spirits and ghosts on this plane. The battle will rage on. As the priests of the sun and moon pivot for advantage. A 1 or 2 player game where you will assume the role of priests of the Sun and the Moon, taking turns to capture Yokai. Play occurs on a 5x5 grid with players swapping one token to create a pattern of elements matching that on the available Yokai cards. More power is gained with matches in the source element. After capture, there is a release of magical energy and the field of battle will change as a result. Voids are created, wild magic appears, or the universe could shift.
Players play as priests of the Sun and Moon. Match patterns of elements on a 5x5 grid to the patterns on the Yokai cards to capture them, release magic, and gain dominance.
Description:
The sun rises and grows in power, while her influence is strong. Her priests manipulate the elements of nature to lure Yokai to do her bidding. As the day grows long, she weakens and soon sees that she is not alone. Surging with the darkness is the Moon, who also has plans to use spirits and ghosts on this plane. The battle will rage on. As the priests of the sun and moon pivot for advantage. A 1 or 2 player game where you will assume the role of priests of the Sun and the Moon, taking turns to capture Yokai. Play occurs on a 5x5 grid with players swapping one token to create a pattern of elements matching that on the available Yokai cards. More power is gained with matches in the source element. After capture, there is a release of magical energy and the field of battle will change as a result. Voids are created, wild magic appears, or the universe could shift.
Players play as priests of the Sun and Moon. Match patterns of elements on a 5x5 grid to the patterns on the Yokai cards to capture them, release magic, and gain dominance.
Description:
The sun rises and grows in power, while her influence is strong. Her priests manipulate the elements of nature to lure Yokai to do her bidding. As the day grows long, she weakens and soon sees that she is not alone. Surging with the darkness is the Moon, who also has plans to use spirits and ghosts on this plane. The battle will rage on. As the priests of the sun and moon pivot for advantage. A 1 or 2 player game where you will assume the role of priests of the Sun and the Moon, taking turns to capture Yokai. Play occurs on a 5x5 grid with players swapping one token to create a pattern of elements matching that on the available Yokai cards. More power is gained with matches in the source element. After capture, there is a release of magical energy and the field of battle will change as a result. Voids are created, wild magic appears, or the universe could shift.
A game where players play as priests of the Sun and Moon. Match patterns of elements on a 5x5 grid to the patterns on the Yokai cards to capture them, release magic, and gain dominance.
Description:
The sun rises and grows in power, while her influence is strong. Her priests manipulate the elements of nature to lure Yokai to do her bidding. As the day grows long, she weakens and soon sees that she is not alone. Surging with the darkness is the Moon, who also has plans to use spirits and ghosts on this plane. The battle will rage on. As the priests of the sun and moon pivot for advantage. A 1 or 2 player game where you will assume the role of priests of the Sun and the Moon, taking turns to capture Yokai. Play occurs on a 5x5 grid with players swapping one token to create a pattern of elements matching that on the available Yokai cards. More power is gained with matches in the source element. After capture, there is a release of magical energy and the field of battle will change as a result. Voids are created, wild magic appears, or the universe could shift.
A game where players play as priests of the Sun and Moon. Match patterns of elements on a 5x5 grid to the patterns on the Yokai cards to capture them, release magic, and gain dominance.
Description:
The sun rises and grows in power, while her influence is strong. Her priests manipulate the elements of nature to lure Yokai to do her bidding. As the day grows long, she weakens and soon sees that she is not alone. Surging with the darkness is the Moon, who also has plans to use spirits and ghosts on this plane. The battle will rage on. As the priests of the sun and moon pivot for advantage. A 1 or 2 player game where you will assume the role of priests of the Sun and the Moon, taking turns to capture Yokai. Play occurs on a 5x5 grid with players swapping one token to create a pattern of elements matching that on the available Yokai cards. More power is gained with matches in the source element. After capture, there is a release of magical energy and the field of battle will change as a result. Voids are created, wild magic appears, or the universe could shift.
A game where players play as priests of the Sun and Moon. Match patterns of elements on a 5x5 grid to the patterns on the Yokai cards to capture them, release magic, and gain dominance.
Description:
The sun rises and grows in power, while her influence is strong. Her priests manipulate the elements of nature to lure Yokai to do her bidding. As the day grows long, she weakens and soon sees that she is not alone. Surging with the darkness is the Moon, who also has plans to use spirits and ghosts on this plane. The battle will rage on. As the priests of the sun and moon pivot for advantage. A 1 or 2 player game where you will assume the role of priests of the Sun and the Moon, taking turns to capture Yokai. Play occurs on a 5x5 grid with players swapping one token to create a pattern of elements matching that on the available Yokai cards. More power is gained with matches in the source element. After capture, there is a release of magical energy and the field of battle will change as a result. Voids are created, wild magic appears, or the universe could shift.
A game where players play as priests of the Sun and Moon. Match patterns of elements on a 5x5 grid to the patterns on the Yokai cards to capture them, release magic, and gain dominance.
Description:
The sun rises and grows in power, while her influence is strong. Her priests manipulate the elements of nature to lure Yokai to do her bidding. As the day grows long, she weakens and soon sees that she is not alone. Surging with the darkness is the Moon, who also has plans to use spirits and ghosts on this plane. The battle will rage on. As the priests of the sun and moon pivot for advantage. A 1 or 2 player game where you will assume the role of priests of the Sun and the Moon, taking turns to capture Yokai. Play occurs on a 5x5 grid with players swapping one token to create a pattern of elements matching that on the available Yokai cards. More power is gained with matches in the source element. After capture, there is a release of magical energy and the field of battle will change as a result. Voids are created, wild magic appears, or the universe could shift.
The year is 2301. Scientists discovered the Altuli have begun to change the time stream. Send in Agents, Soldiers, and Embedded back in time to straighten things out.
Description:
The wheels of time intersect at key moments and the actions you take might have unintended consequences in the future. Each paradox generated increases the threat level and that might mean the end of all things. Missions are assigned based on the discoveries of our researchers. If too many assignments are not dealt with successfully, it may be too late to stop the Altuli and save the timeline. Victory lies in changing the past so that we can mitigate the damage while improving our technology to the point where we can lock the time stream.