A unique board game inspired by classic video games such as Rogue and Sword of Fargoal. Made up entirely of tiles that represent a dungeon, monsters and the items that could be found within.
Description:
Basic gameplay begins by randomizing the dungeon. Every player chooses their hero from four unique classes. Each class has a unique skill that will aid in the dungeon crawl. Heroes move and reveal more of the dungeon each turn. Monsters are fought easily with a die roll. Spells and items are used to augment the attacks. The game is won by finding the three relics and the exit without losing a single member of the party. Good luck!
A unique board game inspired by classic video games such as Rogue and Sword of Fargoal. Made up entirely of tiles that represent a dungeon, monsters and the items that could be found within.
Description:
Basic gameplay begins by randomizing the dungeon. Every player chooses their hero from four unique classes. Each class has a unique skill that will aid in the dungeon crawl. Heroes move and reveal more of the dungeon each turn. Monsters are fought easily with a die roll. Spells and items are used to augment the attacks. The game is won by finding the three relics and the exit without losing a single member of the party. Good luck!
A unique board game inspired by classic video games such as Rogue and Sword of Fargoal. Made up entirely of tiles that represent a dungeon, monsters and the items that could be found within.
Description:
Basic gameplay begins by randomizing the dungeon. Every player chooses their hero from four unique classes. Each class has a unique skill that will aid in the dungeon crawl. Heroes move and reveal more of the dungeon each turn. Monsters are fought easily with a die roll. Spells and items are used to augment the attacks. The game is won by finding the three relics and the exit without losing a single member of the party. Good luck!
A unique board game inspired by classic video games such as Rogue and Sword of Fargoal. Made up entirely of tiles that represent a dungeon, monsters and the items that could be found within.
Description:
Basic gameplay begins by randomizing the dungeon. Every player chooses their hero from four unique classes. Each class has a unique skill that will aid in the dungeon crawl. Heroes move and reveal more of the dungeon each turn. Monsters are fought easily with a die roll. Spells and items are used to augment the attacks. The game is won by finding the three relics and the exit without losing a single member of the party. Good luck!
A unique board game inspired by classic video games such as Rogue and Sword of Fargoal. Made up entirely of tiles that represent a dungeon, monsters and the items that could be found within.
Description:
Basic gameplay begins by randomizing the dungeon. Every player chooses their hero from four unique classes. Each class has a unique skill that will aid in the dungeon crawl. Heroes move and reveal more of the dungeon each turn. Monsters are fought easily with a die roll. Spells and items are used to augment the attacks. The game is won by finding the three relics and the exit without losing a single member of the party. Good luck!
A unique board game inspired by classic video games such as Rogue and Sword of Fargoal. Made up entirely of tiles that represent a dungeon, monsters and the items that could be found within.
Description:
Basic gameplay begins by randomizing the dungeon. Every player chooses their hero from four unique classes. Each class has a unique skill that will aid in the dungeon crawl. Heroes move and reveal more of the dungeon each turn. Monsters are fought easily with a die roll. Spells and items are used to augment the attacks. The game is won by finding the three relics and the exit without losing a single member of the party. Good luck!
The world is coming to an end! Players are the most powerful leaders in the world. Build and be on a starship that escapes a dying world - or betray everyone to ensure your own survival.
Description:
How many seats will be available? Who will get a seat? Will the ship even get completed? During the Action Phase, players take one action in turn order to produce or steal either Resource or Influence tokens. Resource tokens are used to build the escape ship. The bigger the ship, the more players can escape to victory at the end of the game. At the end of 15 minutes Resource tokens are counted to see how many seats have been built. Influence tokens determine who boards the ship first at the end of the game.
The world is coming to an end! Players are the most powerful leaders in the world. Build and be on a starship that escapes a dying world - or betray everyone to ensure your own survival.
Description:
How many seats will be available? Who will get a seat? Will the ship even get completed? During the Action Phase, players take one action in turn order to produce or steal either Resource or Influence tokens. Resource tokens are used to build the escape ship. The bigger the ship, the more players can escape to victory at the end of the game. At the end of 15 minutes Resource tokens are counted to see how many seats have been built. Influence tokens determine who boards the ship first at the end of the game.
The world is coming to an end! Players are the most powerful leaders in the world. Build and be on a starship that escapes a dying world - or betray everyone to ensure your own survival.
Description:
How many seats will be available? Who will get a seat? Will the ship even get completed? During the Action Phase, players take one action in turn order to produce or steal either Resource or Influence tokens. Resource tokens are used to build the escape ship. The bigger the ship, the more players can escape to victory at the end of the game. At the end of 15 minutes Resource tokens are counted to see how many seats have been built. Influence tokens determine who boards the ship first at the end of the game.
The world is coming to an end! Players are the most powerful leaders in the world. Build and be on a starship that escapes a dying world - or betray everyone to ensure your own survival.
Description:
How many seats will be available? Who will get a seat? Will the ship even get completed? During the Action Phase, players take one action in turn order to produce or steal either Resource or Influence tokens. Resource tokens are used to build the escape ship. The bigger the ship, the more players can escape to victory at the end of the game. At the end of 15 minutes Resource tokens are counted to see how many seats have been built. Influence tokens determine who boards the ship first at the end of the game.