The masters of the court take their seats, wagering their limited influence to surpass their peers & ascend to victory. 2 rounds played in these 2 hours, then semis & final on Saturday at 2p.
The masters of the court take their seats, wagering their limited influence to surpass their peers & ascend to victory. 2 rounds played in these 2 hours, then semis & final on Saturday at 2p.
The masters of the court take their seats, wagering their limited influence to surpass their peers & ascend to victory. 2 rounds played in these 2 hours, then semis & final on Saturday at 2p.
A cooperative deck-builder. Each player takes the role of a coven of witches. Together, the players must cooperate to ensure the American Revolution succeeds!
A cooperative deck-builder. Each player takes the role of a coven of witches. Together, the players must cooperate to ensure the American Revolution succeeds!
A cooperative deck-builder. Each player takes the role of a coven of witches. Together, the players must cooperate to ensure the American Revolution succeeds!