In this dice management and tile placement game, the player who is able to build - and market - the most magnificent manor will be victorious!
Description:
World-renowned property developers Mundane Manors Inc. are tired of making the same old boring "dream" homes! The corporate suits are looking to rebrand, and they've challenged you, their designers, to dream BIG and create the most lavish homes ever imagined. Over four rounds, players will use their dice to bid for blueprints, earn advertising space, collect Inspiration tokens and give early tours of their manor. All leading up to the final round where it's time for the Grand Opening of their completed manors - in the hopes of earning the most praise from the community. The player who gets the most prestige (Victory Points) is the winner!
In this dice management and tile placement game, the player who is able to build - and market - the most magnificent manor will be victorious!
Description:
World-renowned property developers Mundane Manors Inc. are tired of making the same old boring "dream" homes! The corporate suits are looking to rebrand, and they've challenged you, their designers, to dream BIG and create the most lavish homes ever imagined. Over four rounds, players will use their dice to bid for blueprints, earn advertising space, collect Inspiration tokens and give early tours of their manor. All leading up to the final round where it's time for the Grand Opening of their completed manors - in the hopes of earning the most praise from the community. The player who gets the most prestige (Victory Points) is the winner!
In this dice management and tile placement game, the player who is able to build - and market - the most magnificent manor will be victorious!
Description:
World-renowned property developers Mundane Manors Inc. are tired of making the same old boring "dream" homes! The corporate suits are looking to rebrand, and they've challenged you, their designers, to dream BIG and create the most lavish homes ever imagined. Over four rounds, players will use their dice to bid for blueprints, earn advertising space, collect Inspiration tokens and give early tours of their manor. All leading up to the final round where it's time for the Grand Opening of their completed manors - in the hopes of earning the most praise from the community. The player who gets the most prestige (Victory Points) is the winner!
In the 1920s and 1930s the interwar period known as the Interbellum, Furnace becomes more challenging, more complex, and truly global.
Description:
Welcome to the age of jazz and airships, streamliners and stock market crashes, electricity and the first skyscrapers. Build your own intricate game engine using the new text effects and Manager tokens, go all-in for sought-for companies and admire the finest Industrial Art Deco, Constructivism and Bauhaus buildings from all over the world.
In the 1920s and 1930s the interwar period known as the Interbellum, Furnace becomes more challenging, more complex, and truly global.
Description:
Welcome to the age of jazz and airships, streamliners and stock market crashes, electricity and the first skyscrapers. Build your own intricate game engine using the new text effects and Manager tokens, go all-in for sought-for companies and admire the finest Industrial Art Deco, Constructivism and Bauhaus buildings from all over the world.
In the 1920s and 1930s the interwar period known as the Interbellum, Furnace becomes more challenging, more complex, and truly global.
Description:
Welcome to the age of jazz and airships, streamliners and stock market crashes, electricity and the first skyscrapers. Build your own intricate game engine using the new text effects and Manager tokens, go all-in for sought-for companies and admire the finest Industrial Art Deco, Constructivism and Bauhaus buildings from all over the world.
In the 1920s and 1930s the interwar period known as the Interbellum, Furnace becomes more challenging, more complex, and truly global.
Description:
Welcome to the age of jazz and airships, streamliners and stock market crashes, electricity and the first skyscrapers. Build your own intricate game engine using the new text effects and Manager tokens, go all-in for sought-for companies and admire the finest Industrial Art Deco, Constructivism and Bauhaus buildings from all over the world.
In the 1920s and 1930s the interwar period known as the Interbellum, Furnace becomes more challenging, more complex, and truly global.
Description:
Welcome to the age of jazz and airships, streamliners and stock market crashes, electricity and the first skyscrapers. Build your own intricate game engine using the new text effects and Manager tokens, go all-in for sought-for companies and admire the finest Industrial Art Deco, Constructivism and Bauhaus buildings from all over the world.
In the 1920s and 1930s the interwar period known as the Interbellum, Furnace becomes more challenging, more complex, and truly global.
Description:
Welcome to the age of jazz and airships, streamliners and stock market crashes, electricity and the first skyscrapers. Build your own intricate game engine using the new text effects and Manager tokens, go all-in for sought-for companies and admire the finest Industrial Art Deco, Constructivism and Bauhaus buildings from all over the world.
In this fast paced tile placement pattern building game, you are a team of Visionaries who are building a futuristic city focused on the fields of Energy, Technology, Community and Sustainable food.
Description:
You will build elements on the three regions of the city in order to complete feature cards in your hand. A good combination of tile placement and card management can result in very impactful turns, where several cards are completed and the city expands. Interaction between players is key, since all players are building on the same board and can take advantage of what other players have built on their previous turns.
Build the most harmonious city possible, because that will be vital for your score: in the end you will score normally the regions where you have your two highest scores but you will triple the score of your lowest scoring region. Be aware! Even if it’s tempting to build on regions that are more developed and where you have already scored a lot points, if you don’t start working on the development of the other regions you will not be able to win the game. Balance is key.