This odd tile game revolves around the placement of multi-national customers in a restaurant, so that they are grouped as they prefer.
Description:
The board shows many different tables, each with four chairs around them. The tables are grouped by nation, so the Chinese like to sit with other Chinese. However, some of the chairs are on the border between two nations, so a person from either place could occupy the seat. To further complicate this odd tile game, each of the people is either male or female, and tables must be gender-balanced. As the game progresses some tiles become unplayable.
This odd tile game revolves around the placement of multi-national customers in a restaurant, so that they are grouped as they prefer.
Description:
The board shows many different tables, each with four chairs around them. The tables are grouped by nation, so the Chinese like to sit with other Chinese. However, some of the chairs are on the border between two nations, so a person from either place could occupy the seat. To further complicate this odd tile game, each of the people is either male or female, and tables must be gender-balanced. As the game progresses some tiles become unplayable.
The game board is an oval movement track. 7 differently colored "spies" are placed on the board. Each player uses dice to move spies & score points based on their new location.
Description:
The board shows many different tables, each with four chairs around them. The tables are grouped by nation, so the Chinese like to sit with other Chinese. However, some of the chairs are on the border between two nations, so a person from either place could occupy the seat. To further complicate this odd tile game, each of the people is either male or female, and tables must be gender-balanced. As the game progresses some tiles become unplayable.
The game board is an oval movement track. 7 differently colored "spies" are placed on the board. Each player uses dice to move spies & score points based on their new location.
Description:
The board shows many different tables, each with four chairs around them. The tables are grouped by nation, so the Chinese like to sit with other Chinese. However, some of the chairs are on the border between two nations, so a person from either place could occupy the seat. To further complicate this odd tile game, each of the people is either male or female, and tables must be gender-balanced. As the game progresses some tiles become unplayable.
The game board is an oval movement track. 7 differently colored "spies" are placed on the board. Each player uses dice to move spies & score points based on their new location.
Description:
The board shows many different tables, each with four chairs around them. The tables are grouped by nation, so the Chinese like to sit with other Chinese. However, some of the chairs are on the border between two nations, so a person from either place could occupy the seat. To further complicate this odd tile game, each of the people is either male or female, and tables must be gender-balanced. As the game progresses some tiles become unplayable.
The portals of Molthar have opened! The players travel through the portal into a world of a type that you know only through folklore and fairy tales to gather twelve insignias of power.
Description:
By collecting magic pearls and trading them in a timely fashion for fantastic and powerful character cards, you draw ever closer to victory - but only the one who first manages to gather twelve insignias of power will save Molthar and win the game.
The portals of Molthar have opened! The players travel through the portal into a world of a type that you know only through folklore and fairy tales to gather twelve insignias of power.
Description:
By collecting magic pearls and trading them in a timely fashion for fantastic and powerful character cards, you draw ever closer to victory - but only the one who first manages to gather twelve insignias of power will save Molthar and win the game.
The portals of Molthar have opened! The players travel through the portal into a world of a type that you know only through folklore and fairy tales to gather twelve insignias of power.
Description:
By collecting magic pearls and trading them in a timely fashion for fantastic and powerful character cards, you draw ever closer to victory - but only the one who first manages to gather twelve insignias of power will save Molthar and win the game.
As the master of your very own Carnival of Monsters, can you present the audience with the spectacle they demand by capturing the most magnificent menagerie of monsters?
Description:
The carnival is coming, ready to amaze with unusual creatures never seen before! The carnival master who can explore the magical lands where these creatures dwell and bring back the finest specimens will know riches and fame galore. But be careful - not all monsters are peaceful, so keep a few hunters on hand to keep them from getting loose!
As the master of your very own Carnival of Monsters, can you present the audience with the spectacle they demand by capturing the most magnificent menagerie of monsters?
Description:
The carnival is coming, ready to amaze with unusual creatures never seen before! The carnival master who can explore the magical lands where these creatures dwell and bring back the finest specimens will know riches and fame galore. But be careful - not all monsters are peaceful, so keep a few hunters on hand to keep them from getting loose!