Fast-paced, asymmetric, balanced strategy game based in the Runequest Gods Age and set on a huge board with massive pieces and wildly different factions! Random Empire assignment.
Description:
Come and play Peterson Games amazing game of true world domination on the Runequest map of Glorantha. Will the forces of Darkness cover the land? Will Storm gods unhinge the powers of Glorantha? Will the Minions of the Moon or even the Invisible God reign supreme? Or will unyielding Chaos defeat all powers and hold sway over a world in turmoil before it even is born? It is the time of Gods, Heroes, Minions and The Great Compromise. Come be a part of the conflict on your way to Victory! Minimal experience (or better) strongly suggested. Top player will be invited to the "We Fought I Won" Tourney at 8pm
Battle your enemies for control. You are an elite spellcaster. You roll, re-roll, group, & combine dice whose results channel the crucial elements you need.
Description:
You will summon creations and cast sorceries from your cards. Casting spells is fast and fun. Roll your dice then combine, re-roll, and re-combine the results to forge the elements you need to play the best card, right now. Features simultaneous play. Everyone rolls their dice, crafts their spells, and launches their attacks at the same time. Straightforward multiplayer where everyone attacks to the left and defends to the right, foiling would-be kingmakers.
Battle your enemies for control. You are an elite spellcaster. You roll, re-roll, group, and combine dice whose results channel the crucial elements you need.
Description:
You will summon creations and cast sorceries from your cards. Casting spells is fast and fun. Roll your dice then combine, re-roll, and re-combine the results to forge the elements you need to play the best card, right now. Features simultaneous play. Everyone rolls their dice, crafts their spells, and launches their attacks at the same time. Straightforward multiplayer where everyone attacks to the left and defends to the right, foiling would-be kingmakers.
Battle your enemies for control. You are an elite spellcaster. You roll, re-roll, group, & combine dice whose results channel the crucial elements you need.
Description:
You will summon creations and cast sorceries from your cards. Casting spells is fast and fun. Roll your dice then combine, re-roll, and re-combine the results to forge the elements you need to play the best card, right now. Features simultaneous play. Everyone rolls their dice, crafts their spells, and launches their attacks at the same time. Straightforward multiplayer where everyone attacks to the left and defends to the right, foiling would-be kingmakers.
Achieve balance, harmony, and understanding by manipulating the elements in this abstract tile movement game.
Description:
Elements gather energy in unique patterns, challenging you with finding the ideal route to balance and harmony. Earth digs deep, Water flows wide, Fire rises high, Wind blows freely, and Void slips between the rest. Can you gain the understanding you need to uncover true elemental wisdom? In Gorinto, players take turns selecting element tiles from the Path (perimeter) and moving them onto the Mountain (game board). Each element collects in a unique pattern. The elements collected each turn will allow you to collect more elements over the turns and rounds. Points are scored at the end of each round based on goals selected at the start of the game, as well as the elements chosen at the end of the game. The player with the most points at the end of the game wins. Will you achieve perfect understanding?
Achieve balance, harmony, and understanding by manipulating the elements in this abstract tile movement game.
Description:
Elements gather energy in unique patterns, challenging you with finding the ideal route to balance and harmony. Earth digs deep, Water flows wide, Fire rises high, Wind blows freely, and Void slips between the rest. Can you gain the understanding you need to uncover true elemental wisdom? In Gorinto, players take turns selecting element tiles from the Path (perimeter) and moving them onto the Mountain (game board). Each element collects in a unique pattern. The elements collected each turn will allow you to collect more elements over the turns and rounds. Points are scored at the end of each round based on goals selected at the start of the game, as well as the elements chosen at the end of the game. The player with the most points at the end of the game wins. Will you achieve perfect understanding?