Cooperative questing game with a card-based story, evolving board state, and dice base resolution. Can our heroes save civilization from the invasion of evil? GM will play.
Description:
The intent is to play two games with the difficulty level of the second being based on how well we do in the first game. Excellent mechanics for discovering the goal as we go and governing the advance of the forces of evil.
Cooperative questing game with a card-based story, evolving board state, and dice base resolution. Can our heroes save civilization from the invasion of evil? GM will play.
Description:
The intent is to play two games with the difficulty level of the second being based on how well we do in the first game. Excellent mechanics for discovering the goal as we go and governing the advance of the forces of evil.
Cooperative questing game with a card-based story, evolving board state, and dice base resolution. Can our heroes save civilization from the invasion of evil? GM will play.
Description:
The intent is to play two games with the difficulty level of the second being based on how well we do in the first game. Excellent mechanics for discovering the goal as we go and governing the advance of the forces of evil.
Cooperative questing game with a card-based story, evolving board state, and dice base resolution. Can our heroes save civilization from the invasion of evil? GM will play.
Description:
The intent is to play two games with the difficulty level of the second being based on how well we do in the first game. Excellent mechanics for discovering the goal as we go and governing the advance of the forces of evil.