A roll-and-draw constellation family game; the goal is to create constellations in one universe.
Description:
In each turn, the active player chooses a blue die and rolls it with five orange dice, then all players use the actions on the dice to create their constellation, invite aliens to visit their creation, and discover nearby wormholes. When a player completes their constellation, they continue to create another constellation. When a constellation is completed, the player outlines and scores their constellation and then scores any unique alien visitors. When one or more players have completed two constellations at the end of a round, the game ends. Players score their incomplete constellation if any and score any wormholes they have discovered. The player with the most points wins the game. In case of a tie, players share the win.
A roll-and-draw constellation family game; the goal is to create constellations in one universe.
Description:
In each turn, the active player chooses a blue die and rolls it with five orange dice, then all players use the actions on the dice to create their constellation, invite aliens to visit their creation, and discover nearby wormholes. When a player completes their constellation, they continue to create another constellation. When a constellation is completed, the player outlines and scores their constellation and then scores any unique alien visitors. When one or more players have completed two constellations at the end of a round, the game ends. Players score their incomplete constellation if any and score any wormholes they have discovered. The player with the most points wins the game. In case of a tie, players share the win.
A roll-and-draw constellation family game; the goal is to create constellations in one universe.
Description:
In each turn, the active player chooses a blue die and rolls it with five orange dice, then all players use the actions on the dice to create their constellation, invite aliens to visit their creation, and discover nearby wormholes. When a player completes their constellation, they continue to create another constellation. When a constellation is completed, the player outlines and scores their constellation and then scores any unique alien visitors. When one or more players have completed two constellations at the end of a round, the game ends. Players score their incomplete constellation if any and score any wormholes they have discovered. The player with the most points wins the game. In case of a tie, players share the win.
A roll-and-draw constellation family game; the goal is to create constellations in one universe.
Description:
In each turn, the active player chooses a blue die and rolls it with five orange dice, then all players use the actions on the dice to create their constellation, invite aliens to visit their creation, and discover nearby wormholes. When a player completes their constellation, they continue to create another constellation. When a constellation is completed, the player outlines and scores their constellation and then scores any unique alien visitors. When one or more players have completed two constellations at the end of a round, the game ends. Players score their incomplete constellation if any and score any wormholes they have discovered. The player with the most points wins the game. In case of a tie, players share the win.
A roll-and-draw constellation family game; the goal is to create constellations in one universe.
Description:
In each turn, the active player chooses a blue die and rolls it with five orange dice, then all players use the actions on the dice to create their constellation, invite aliens to visit their creation, and discover nearby wormholes. When a player completes their constellation, they continue to create another constellation. When a constellation is completed, the player outlines and scores their constellation and then scores any unique alien visitors. When one or more players have completed two constellations at the end of a round, the game ends. Players score their incomplete constellation if any and score any wormholes they have discovered. The player with the most points wins the game. In case of a tie, players share the win.
A roll-and-draw constellation family game; the goal is to create constellations in one universe.
Description:
In each turn, the active player chooses a blue die and rolls it with five orange dice, then all players use the actions on the dice to create their constellation, invite aliens to visit their creation, and discover nearby wormholes. When a player completes their constellation, they continue to create another constellation. When a constellation is completed, the player outlines and scores their constellation and then scores any unique alien visitors. When one or more players have completed two constellations at the end of a round, the game ends. Players score their incomplete constellation if any and score any wormholes they have discovered. The player with the most points wins the game. In case of a tie, players share the win.
A 1 to 6 player roll & draw constellation game. The goal is to create constellations, attract alien visitors, & discover wormholes.
Description:
In the game, players will create two constellations (three in a solo game). In the turn, the active player will choose a blue die & roll it with the rest of the non-blue dice. Then, the active player chooses three dice to draw & creates a constellation. Other players will choose a type from the rest of the three other dice to draw & create their own constellation. When a player completes their constellations, the game will end when the last player finishes their final turn. Players score points based on the constellations created, the number of alien visits, & wormholes discovered. The player with the most points wins the game.
A 1 to 6 player roll & draw constellation game. The goal is to create constellations, attract alien visitors, & discover wormholes.
Description:
In the game, players will create two constellations (three in a solo game). In the turn, the active player will choose a blue die & roll it with the rest of the non-blue dice. Then, the active player chooses three dice to draw & creates a constellation. Other players will choose a type from the rest of the three other dice to draw & create their own constellation. When a player completes their constellations, the game will end when the last player finishes their final turn. Players score points based on the constellations created, the number of alien visits, & wormholes discovered. The player with the most points wins the game.
A 1 to 6 player roll & draw constellation game. The goal is to create constellations, attract alien visitors, & discover wormholes.
Description:
In the game, players will create two constellations (three in a solo game). In the turn, the active player will choose a blue die & roll it with the rest of the non-blue dice. Then, the active player chooses three dice to draw & creates a constellation. Other players will choose a type from the rest of the three other dice to draw & create their own constellation. When a player completes their constellations, the game will end when the last player finishes their final turn. Players score points based on the constellations created, the number of alien visits, & wormholes discovered. The player with the most points wins the game.
A 1 to 6 player roll &draw constellation game. The goal is to create constellations, attract alien visitors, & discover wormholes.
Description:
In the game, players will create two constellations (three in a solo game). In the turn, the active player will choose a blue die & roll it with the rest of the non-blue dice. Then, the active player chooses three dice to draw & creates a constellation. Other players will choose a type from the rest of the three other dice to draw & create their own constellation. When a player completes their constellations, the game will end when the last player finishes their final turn. Players score points based on the constellations created, the number of alien visits, & wormholes discovered. The player with the most points wins the game.