Players captain their own Firefly-class transport ship, traveling the ‘Verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job -- so long as it pays. Double-dealing employers, heavy-handed Alliance patrols and marauding Reavers are all in a day’s work for a ship’s captain at the edge of the ‘Verse. **with expansions**
Players captain their own Firefly-class transport ship, traveling the ‘Verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job -- so long as it pays. Double-dealing employers, heavy-handed Alliance patrols and marauding Reavers are all in a day’s work for a ship’s captain at the edge of the ‘Verse. **with expansions**
In this highly thematic, semi-cooperative, mission-based board game set in the 'verse of the Firefly television series, players command a crew in their own Firefly-class transport ship, meet with familiar contacts, take jobs, and get paid.
Work and make some money. The employers are shady, the Alliance is on your tail, and reavers are everywhere. You get to travel the 'verse and don't forget to wash your spears.
Description:
Based on the popular Firefly television series, players captain their own Firefly-class transport ship, traveling the 'verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job so long as it pays. Double-dealing employers, heavy-handed Alliance patrols, and marauding reavers are all in a day's work for a ship's captain at the edge of the 'verse. This is a high-end thematic tabletop boardgame.
Work and make some money. The employers are shady, the Alliance is on your tail, and reavers are everywhere. You get to travel the 'verse and don't forget to wash your spears.
Description:
Based on the popular Firefly television series, players captain their own Firefly-class transport ship, traveling the 'verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job so long as it pays. Double-dealing employers, heavy-handed Alliance patrols, and marauding reavers are all in a day's work for a ship's captain at the edge of the 'verse. This is a high-end thematic tabletop boardgame.