This gateway strategy game is a brisk engine builder that doesn't lack in depth or crunchiness!
Description:
This event is for unguided play of Fantastic Factories, so you must know the game! We will have staff around to answer edge cases, but we can not provide a teach.
This gateway strategy game is a brisk engine builder that doesn't lack in depth or crunchiness!
Description:
This event is for unguided play of Fantastic Factories, so you must know the game! We will have staff around to answer edge cases, but we can not provide a teach.
This gateway strategy game is a brisk engine builder that doesn't lack in depth or crunchiness!
Description:
This event is for unguided play of Fantastic Factories, so you must know the game! We will have staff around to answer edge cases, but we can not provide a teach.
This gateway strategy game is a brisk engine builder that doesn't lack in depth or crunchiness!
Description:
This event is for unguided play of Fantastic Factories, so you must know the game! We will have staff around to answer edge cases, but we can not provide a teach.
Build and set up the your production lines and change the lines to score the most from the buildings and product.
Description:
Game uses a mixture of elements. Buildings (blueprints) are cards that when built produce resources, dice modifications or products. Dice represent the workers and their roll used on the buildings or at your HQ produce the resources of cards, engergy or metal that are consumed for building or production. Then there are the contractors you hire to gain resources or more workers temporairly.
Build and set up the your production lines and change the lines to score the most from the buildings and product.
Description:
Game uses a mixture of elements. Buildings (blueprints) are cards that when built produce resources, dice modifications or products. Dice represent the workers and their roll used on the buildings or at your HQ produce the resources of cards, engergy or metal that are consumed for building or production. Then there are the contractors you hire to gain resources or more workers temporairly.
Build and set up the your production lines and change the lines to score the most from the buildings and product.
Description:
Game uses a mixture of elements. Buildings (blueprints) are cards that when built produce resources, dice modifications or products. Dice represent the workers and their roll used on the buildings or at your HQ produce the resources of cards, engergy or metal that are consumed for building or production. Then there are the contractors you hire to gain resources or more workers temporairly.