A fast-paced, cooperative dice game of supernatural intrigue to stave off the imminent return of the Lovecraftian Ancient Ones.
Description:
It is 1926, and the museum’s exotic curios and occult artifacts open barriers between our world and the elder evils lurking between dimensions. In the midst of this chaos, a handful of investigators race against time to locate the eldritch symbols necessary to seal the portals forever and stop evil Ancient Ones from reducing humanity to cinders.
In a museum in 1926, a handful of investigators race against time to locate the eldritch symbols required to seal the portals between worlds & stop the Ancient One from reducing humanity to cinders.
In a museum in 1926, a handful of investigators race against time to locate the eldritch symbols required to seal the portals between worlds & stop the Ancient One from reducing humanity to cinders.
In a museum in 1926, a handful of investigators race against time to locate the eldritch symbols required to seal the portals between worlds & stop the Ancient One from reducing humanity to cinders.
In a museum in 1926, a handful of investigators race against time to locate the eldritch symbols required to seal the portals between worlds & stop the Ancient One from reducing humanity to cinders.
In a museum in 1926, a handful of investigators race against time to locate the eldritch symbols required to seal the portals between worlds & stop the Ancient One from reducing humanity to cinders.