Roll the dice to investigate the horrors of Arkham alone or as a group. Try not to go insane, it's so disruptive...
Description:
It is 1926, and the museum's extensive collection of exotic curios and occult artifacts poses a threat to the barriers between our world and the elder evils lurking between dimensions. Gates to the beyond begin to leak open, and terrifying creatures of increasing strength steal through them. Animals, the mad, and those of more susceptible minds are driven to desperation by the supernatural forces the portals unleash. Only a handful of investigators race against time to locate the eldritch symbols necessary to seal the portals forever. Only they can stop the Ancient One beyond from finding its way to Earth and reducing humanity to cinders.
Elder Sign is a fast-paced, cooperative dice game of supernatural intrigue for one to eight players by Richard Launius and Kevin Wilson, the designers of Arkham Horror.
Roll the dice to investigate the horrors of Arkham alone or as a group. Try not to go insane, it's so disruptive...
Description:
It is 1926, and the museum's extensive collection of exotic curios and occult artifacts poses a threat to the barriers between our world and the elder evils lurking between dimensions. Gates to the beyond begin to leak open, and terrifying creatures of increasing strength steal through them. Animals, the mad, and those of more susceptible minds are driven to desperation by the supernatural forces the portals unleash. Only a handful of investigators race against time to locate the eldritch symbols necessary to seal the portals forever. Only they can stop the Ancient One beyond from finding its way to Earth and reducing humanity to cinders.
Elder Sign is a fast-paced, cooperative dice game of supernatural intrigue for one to eight players by Richard Launius and Kevin Wilson, the designers of Arkham Horror.
1926: Something is awakening in the Miskatonic University Museum. The Cult of Gloom is making an attempt to bring their god from the realms beyond into ours. Can you, a team of investigators, stop it?
Description:
I'm not associated with with Fantasy Flight Games or Greater Than Games. I'm running this purely for fun.
In a museum in 1926, a handful of investigators race against time to locate the eldritch symbols required to seal the portals between worlds & stop the Ancient One from reducing humanity to cinders.