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ID:
1996-400290
Year:
1996
Title:
Cleanup in Aisle Ten
Description:
All you wanted was a few munchies for tonight’s game, and those pesky monsters ate all the salsa. Some things can’t go unpunished.
ID:
1996-400481
Year:
1996
Title:
FORGOTTEN REALMS ™ / Duelmasters
Description:
Free demonstrations of our award-winning play-by-mail games, Duelmasters and Forgotten Realms, throughout the convention. Come join in the fun!
ID:
1996-400482
Year:
1996
Title:
Hard Science Role-Playing
Description:
Erick Wujcik, designer of Amber diceless role-playing, presents this game based on real-world science. Players should have science backgrounds to fully enjoy this event. Diceless.
ID:
1996-400009
Year:
1996
Title:
Marvel vs. DC: When Titans Clash
Description:
What could destroy both universes? What could make mighty heroes desperately collide? Find out in this tense role-playing event. No kids.
ID:
1996-400279
Year:
1996
Title:
Milk Run
Description:
Just what the name says (and if you believe that, I’ve got some bridges to sell you!). Rules lawyers need not apply.
ID:
1996-400321
Year:
1996
Title:
Mostly Dead
Description:
Your mentor has sent you on an errand to The Castle. You discover you will be aiding Queen Buttercup herself! What grand adventure lies ahead?
ID:
1996-400277
Year:
1996
Title:
The Dark Abyss
Description:
Deep within the nebula lies an artifact of great power and an unspeakable horror. Using a new game system stressing role-playing—Microworld. Rules provided.
ID:
1996-400278
Year:
1996
Title:
Tomhault: Grip of Fear
Description:
Play in the new Infinite Domains fantasy RPG. Don’t worry about being a hero, you will be too busy trying to stay alive! Characters will be provided.
ID:
1995-400393
Year:
1995
Title:
Beigebeards's Treasure!
Description:
Beigebeard’s treasure hasn’t been found, but you have the map! Using a new game system in which the science of magic is a reality.
ID:
1995-400446
Year:
1995
Title:
Hard Week's Night
Description:
Armed with powers and abilities far beyond normal humans, players have one week to pull off the caper of a lifetime. Game takes only minutes to learn.